I am asking for a function (button) like this: "TVPaint, please find the holes on my scans and adjust all frames that the holes fit to eachother." I know the tricks with black tape and/or black edding. select the whole layer and hit apply.Īnimark wrote:Ah, OK, I have to ask more precise: Set the destination points by typing in a value you got from coordinates (helps to have one image layer visible with the desired position of pegs!) Be sure to check rotation only. It seems this works best with setting only one key in the first frame for destination.) (- At this point I'm not sure about when and where to create keyframes. This will create a key for every frame of the layer. Under Origin1, Tools choose your first tracker from Copy from path bin. Open the FX stack with Stabilization 2 points. You'll find them in the Path Manager panel, this is where you have to delete them afterwards. Now 2 motion paths are stored as "trackers". Go back to frame 1 and repeat this for the second peg hole. When it's finished, it asks you for a name for your track ("Track 1", or something better.) It will search and record all positions in the layer. The accuracy will be more precise with higher numbers. Use "Dynamic" since your peg holes will be in different places. The next four lines set the area where the pixeltracker will search for another peg hole. When you now click "set tracker", the "tracker" will appear in the main window. In the small preview window you should see the red crosshair centered on your peg hole. This is where the coordinates panel helps: I locate the mouse over the peg hole, read the values, and write them into the pixeltracker. The first thing you need to set in the pixeltracker is the Ref X/Y, which is the current location of a peg hole. (I always duplicate this before I start, in case of major fuck up.) your anim layer with the drawings to be adjusted. the FX stack with the 2 point stabilization the coordinates panel (in the toolbar on top) the pixeltracker panel (under windows menu) So you can easily animate straight ahead or do inbetweens and it doesn’t matter how far apart the key frames are, just open them before you open the one you want to edit.I just tried the pixeltracker myself, and it's not really easy to understand since the manual is a bit. It works just like a traditional animation disc. Whatever drawing you open goes on top of the stack and the drawings you had open before show through. It let’s you see your previous and next drawings and any keys you want to help you know exactly where to draw. FlipBook’s lightbox (onion skin) is more versatile than any other app. It controls acceleration, deceleration and gives objects weight. Spacing is about where you draw the inbetweens. This is the best way to learn where to put your keyframes. FlipBook let’s you adjust the timing while the scene loops so you can try faster and err less to find the perfect timing sooner. You can add frames to slow the movement down or delete frames to speed it up without ever stopping the playback. According to “Disney Animation, The Illusion of Life”, learning timing requires “a period of experimenting and trying and failing and trying again”. Timing is all about where you put your key frames and determines how long each action lasts. Timing and Spacing are just two of the things that FlipBook does better than any other app. Conquer Time & Space With DigiCel FlipBook
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